https://interactions.acm.org/archive/view/march-april-2019/probetools
https://probetools.net/
References:
Gaver: Design: Cultural Probes, 1999
Wallace: How Design Probes Work, 2013
more detail examples in
Gaver: Design: Cultural Probes, 1999
Wallace: How Design Probes Work, 2013
more detail examples in
Probe Tools (Task Cam)
Making design probes work
Designing for an other Home: Expanding and Speculating on Different Forms of Domestic Life (DIS 18) (Diversifying the Domestic: A Design Inquiry into Collective and Mobile Living, DIS19)
Critical viewpoint:
Probology:
(1) identity probes(2) urban probes
(3) domestic probes
(4) value probes
(5) empathy probes
(6) mobile probes
(7) digital cultural probes
(8) cognitive probes
(9) technology probes
Questions:
How do Cultural Probes use Tangibility and Embodied skills to investigate and interpret the situated contexts?
How do 6 propositions in Technology as Experience guide the Cultural Probes?
Exercise 1: (deadline 3/11)
1. Choose 1 embodied interaction design case (in CHI, TEI, DIS)
2. Redesign the possible cultural probes for this case (according to Gaver's original ideas and Embodied skills)
3. Explain with at least 200 words
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