2024年4月20日 星期六

week 10. temporal form

 1. 

Giving form to computational things  (
  • Vallgårda
  •  , 2014)

      interaction design = physical form + temporal form + interaction gestalt

    2. slow technology (2001)

     (1) Reflective technology
     (2) Time technology
     (3)  Amplified environments

    3. 
      slow interaction examples:

    similar: Olly Radio







    4. messages as examples of slow technology

    From 紙飛機 app to mettle




    final project proposal: (4/29)
    AI for embodied interaction research
    1. Focus on a method or methodology (cultural probes, annotated portfolios, interview, phenomenology, post-phenomenology....)
    2. Identify a specific stage of the above method
    3. describe the original method and then try to redo it with AI
    4. Compare the AI-aided method with the human-only method


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