2024年4月20日 星期六

week 10. temporal form

 1. 

Giving form to computational things  (
  • Vallgårda
  •  , 2014)

      interaction design = physical form + temporal form + interaction gestalt

    2. slow technology (2001)

     (1) Reflective technology
     (2) Time technology
     (3)  Amplified environments

    3. 
      slow interaction examples:

    similar: Olly Radio







    4. messages as examples of slow technology

    From 紙飛機 app to mettle




    final project proposal: (4/29)
    AI for embodied interaction research
    1. Focus on a method or methodology (cultural probes, annotated portfolios, interview, phenomenology, post-phenomenology....)
    2. Identify a specific stage of the above method
    3. describe the original method and then try to redo it with AI
    4. Compare the AI-aided method with the human-only method


    2024年4月13日 星期六

    week 9. post phenomenology

    2009

            p. 4461  Technological Presence (技術"現身")

                Heidegger's phenomenological: readiness-tohand and presence-at-hand

                Ihde 3 human-technology relations: hermeneutic relations, and alterity relations 

             p. 4463  Amplifying the Agency of Things


    2011

            p. 2406 embodiment relation : a relation "through" a technology

            hermeneutic relations : “semi-opaque”,  one "with" or "towards" a technology

            alterity relations : a relation "to" a technology

            HUMAN-ELECTRICITY RELATIONS (how electricity technology presents itself)

     

    2013 (phenomenological methods for electricity)

            p. 120 Approaching electric technology phenomenologically

            A fundamental aspect of this approach is to “attend to the phenomena of experience as they appear”

            To describe rather than explain the phenomena 

            bracket

            Husserl: variational method for investigating phenomena 

            Husserl: imaginative variations; Ihde: perceptual variations


    2016

    Beyond a utility view of personal informatics: a postphenomenological framework

    2017

            p. 4489 postphenomenology: things and us are interdependent in that they mutually shape each other
            technology or designed things mediate the relations between our world and us

    2018

    2020 Entanglement HCI The Next Wave?


    2021 


    Questions:
    1. What is post-phenomenology? what difference with phenomenology?
    2. How to adopt post-phenomenology as a research method? How to conduct such research?
    3. How annotated portfolios interplay with post-phenomenology?
    4. How do you frame a research project with post-phenomenology? 

    References:
    Robert Rosenberger and Peter-Paul Verbeek. 2015. A Field Guide to Postphenomenology.

    Exercise 5: (Deadline 4/29)
    Doing Postphenemomenology through your own annotated portfolios